1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135

119

kpd hinge 12:01001.5# left ankle pitch (z)
kpd hinge 12:11001.5# left ankle roll (x)


### MONITOR POINTS---------------------------------------------------------

# right foot
mon -3.8,-10.4,-3.9#1 - right/back
mon -3.8,-10.4,-1.1#2 - left/back
mon -7.6,-10.4,-3.9#3 - right/front
mon -7.6,-10.4,-1.1#4 - left/back

# left foot
mon -3.8,-10.4,3.9#5 - left/back
mon -3.8,-10.4,1.1#6 - right/back
mon -7.6,-10.4,3.9#7 - left/front
mon -7.6,-10.4,1.1#8 - right/front

# falling & up vect mons:
mon -5.5,2,0#9 - nose
mon 1,2,0# 10 - up vect origin
mon 1,3,0# 11 - up vect "up"
mon 2,2,0# 12 - up vect "right"
mon 1,2,0# 13 - body

# swing/stance COM points:
mon -4.8,-10.4,-2.5# 14 - right foot COM mon
mon -4.8,-10.4,2.5# 15 - left foot COM mon

set up_mon 10,11,13# up vect monitor points
set cofm_mon 15,14# initial swing,stance feet

kpd mon 14 0 0# no gnd force on cofm_mon
kpd mon 15 0 0# no gnd force on cofm_mon

[CONVERTED BY MYRMIDON]