CSC2522S: Advanced Image Synthesis
Instructor: Eugene Fiume.
Lectures: 11-1pm, Wednesdays -- BA5187 (dgp lab)
Note: Wednesday 25 January lecture is moved to Tuesday 24 January, 10:00am-12:00pm, BA5187
This course is an in-depth study of the mechanisms in computer graphics
that allow us to make beautiful, realistic images.
The main topics we will be covering are realistic illumination models
(whether physically-based or otherwise), global illumination and light
transport, radiosity-based and ray-tracing algorithms, participating
media, texture and environment mapping, sampling and filtering.
The grade will be based on a seminar and a project.
Some References
-
The course discussion board.
- The
Physically Based Rendering
textbook by Matt Pharr and Greg Humphreys,
which is available to you if you link to it from a .toronto.edu
host.
-
The home page for the
pbrt
software and scenes.
- Pat Hanrahan,
Image Synthesis Techniques.
These are excellent course notes with material analogous to our coverage.
-
A good introduction to the Monte Carlo techniques we are discussing is by
Eric Veach and others.
-
A more intensive but very readable coverage of physically based image
synthesis with an emphasis on path tracing and Monte Carlo methods (including
Metropolis Light Transport) is
Eric Veach's thesis.
- The SIGGRAPH and Eurographics Symposium on Rendering Proceedings.
Exercises
- Download
pbrt for your machine,
compile it and generate a picture.
The following note from Michael Tao might be helpful.
I tried building pbrt on my workstation (ubuntu) and found that pbrt
required some libraries that I didn't already have. I haven't looked
for compilation advice from the book, but the advice from
here
proved useful (in particular to install openexr, flex, and bison) and I
now have a working copy of PBRT on my workstation. I guess I already
had all of the necessary libraries on my home computer when I installed
pbrt on it.
-Michael
-
Run pbrt on a scene of your choice using bidirectional path tracing,
experimenting with various rendering options and path lengths.
Explore different resolutions, sampling strategies and
reconstruction techniques to remove noise.
-
Explore the space partitioning options available under pbrt and do some
run-time tests.
Student Talks
- TBA